Space Engineers

Space Engineers

WeaponCore - 2.5
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更新: 9月29日 @ 15時20分

- Added terminal notes when a smart may have the ability to lock on to something, but its projectile has a limited tracking angle
- Added new weapon variable in OtherDef to prohibit subsystem selection. Targeting will still respect subsystem list in weapon def

更新: 9月27日 @ 7時16分

更新: 9月22日 @ 14時00分

- Fixed hand weapon fragments not interacting with firing player

更新: 9月16日 @ 10時51分

- Added friendly character logic to weapon LOS checks

更新: 9月16日 @ 6時07分

- Bugfix for damage events done to characters throwing a key not found error

更新: 9月15日 @ 18時50分

- Fixed corner case where fragments wouldn't damage distant static grids
- Added WC damage type (Kinetic/Energy) to ExtraInfo in damage methods

更新: 9月14日 @ 16時18分

- Fixed character LOS checks in the case of NPCs/bots.

更新: 9月12日 @ 11時16分

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

更新: 9月12日 @ 6時11分

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)

更新: 9月11日 @ 15時16分

- Added option to define a mod as WC Vanilla replacer by putting a blank text file in: "Data\WCVanilla.txt"