Space Engineers
WeaponCore - 2.5
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Обновление: 10 февр. в 17:39

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

Обновление: 23 ян. в 9:00

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Обновление: 15 ян. в 12:48

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Обновление: 14 ян. в 14:32

- Added new optional variable to set a minimum speed even if drag is used

Обновление: 14 ян. в 12:36

- Fixed issue with grids not tracking players who enter cockpits while the power is off

Обновление: 8 ян. в 5:47

Обновление: 7 ян. в 5:46

- Fixed corner case of Automaton controlled weapons not ceasing fire for enemies that move out of range
- Added bad modder message if ammo SBC has a magazine capacity of zero
- Temp additional debugging info in NormalShootRayCallBack and RemoveIncompatibleBlock

Обновление: 4 ян. в 7:31

Обновление: 4 ноем. 2024 в 15:58

More negative entity ID fixes for hud targeting/target cycling

Обновление: 28 окт. 2024 в 12:20