Space Engineers

Space Engineers

WeaponCore - 2.5
Hiển thị 81-90 trong 185 mục
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Cập nhật: 16 Thg02 @ 8:37pm

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

Cập nhật: 10 Thg02 @ 5:39pm

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

Cập nhật: 23 Thg01 @ 9:00am

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Cập nhật: 15 Thg01 @ 12:48pm

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Cập nhật: 14 Thg01 @ 2:32pm

- Added new optional variable to set a minimum speed even if drag is used

Cập nhật: 14 Thg01 @ 12:36pm

- Fixed issue with grids not tracking players who enter cockpits while the power is off

Cập nhật: 8 Thg01 @ 5:47am

Cập nhật: 7 Thg01 @ 5:46am

- Fixed corner case of Automaton controlled weapons not ceasing fire for enemies that move out of range
- Added bad modder message if ammo SBC has a magazine capacity of zero
- Temp additional debugging info in NormalShootRayCallBack and RemoveIncompatibleBlock

Cập nhật: 4 Thg01 @ 7:31am

Cập nhật: 4 Thg11, 2024 @ 3:58pm

More negative entity ID fixes for hud targeting/target cycling