RimWorld
EBSG Framework
กำลังแสดง 21-30 จาก 136 รายการ
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อัปเดต: 6 ส.ค. @ 1: 39pm
โดย Alite

- Destroy Filth : Ability comp that destroys filth or decreases the thickness
- Destroy Items : Ability comp that destroys items on or around the target based on the list given
- Severity per Interval by Terrain : An expanded version of vanilla's HediffCompProperties_Pollution that can check the type of terrain the pawn is standing on in addition to being able to check if it's polluted
- Add Things to Inventory can now make items spawn equipped if the pawn is capable of equipping it and has nothing in the way, and gained tryEquip which can be set to False to revert it to the old behaviour
- EBSG Body's code was cleaned up and hopefully improved. It should have an easier time finding the genes, and the generic graphics should be less prone to overriding the body specific ones
- Equippable Ability is retired because the vanilla CompProperties_EquippableAbilityReloadable should now allow for abilities that do not require ammunition
- Remove or Damage Parts gained removeCount and damageCount, which limit how many items from the respective list can be picked

อัปเดต: 2 ส.ค. @ 1: 11pm
โดย Alite

- Added loadBefore tiagocc0.FemaleBodyVariants

อัปเดต: 28 ก.ค. @ 6: 58am
โดย Alite

- Tweaked Projectile Impact Effects' harmony patch to make it hopefully more consistent in the activation

อัปเดต: 24 ก.ค. @ 6: 33pm
โดย Alite

- Weapon Trait Extension : An extension for WeaponTraitDefs that allow for changing the projectile fired or melee damage dealt
- Ability Validator gains inverts for light, body size, and time, and a way to check the current season
- Dynamic Resource Genes which use conditional drain/regen can now use invertTime and invertLight, and can now check the season, day of the year, and day of the quadrum
- Conditional Stat Affecters involving time, light, and temperature all gained inverts, and new conditionals have been created related to the season, day of the year, day of the quadrum, and a multi version for all of the time conditionals. Time related conditionals are still also included in the map multi conditional

อัปเดต: 22 ก.ค. @ 5: 52am
โดย Alite

- Fixed 1.6 issue that caused mechs resurrected in the gestator to lose their starting hediffs as long as the pawn kind has the Force Starting Hediffs Extension

อัปเดต: 20 ก.ค. @ 11: 58am
โดย Alite

- Flexible Entity Releaser : A version of the Building_TrapReleaseEntity that allows for specifying most of the information in xml
- Due to a vanilla bug, Damage Over Time is reverting back to standard CompTick instead of using intervals
- Forgot to remove Healthiness related xml in the 1.6 update. It wasn't actually doing anything, so this probably won't have an impact on most people

อัปเดต: 19 ก.ค. @ 4: 01pm
โดย Alite

- Tweaked Mechanitor Stats code in an attempt to increase performance a little bit

อัปเดต: 18 ก.ค. @ 3: 37pm
โดย Alite

- Give Multiple Hediffs and Hediffs on Removal gained skipExisting, which allows you to tell the comp to just skip the hediff if it already exists instead of changing the severity
- Attempted to make Equip Restrict's outputs less confusing to read

อัปเดต: 18 ก.ค. @ 4: 57am
โดย Alite

- Gender by Age should properly change a pawn's gender now, and pawns that turn into females will lose the beard whenever relevant

อัปเดต: 13 ก.ค. @ 10: 05am
โดย Alite

- Fixing the 1.5 Assembly