RimWorld
EBSG Framework
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更新: 7月19日 @ 16時01分

- Tweaked Mechanitor Stats code in an attempt to increase performance a little bit

更新: 7月18日 @ 15時37分

- Give Multiple Hediffs and Hediffs on Removal gained skipExisting, which allows you to tell the comp to just skip the hediff if it already exists instead of changing the severity
- Attempted to make Equip Restrict's outputs less confusing to read

更新: 7月18日 @ 4時57分

- Gender by Age should properly change a pawn's gender now, and pawns that turn into females will lose the beard whenever relevant

更新: 7月13日 @ 10時05分

- Fixing the 1.5 Assembly

更新: 7月10日 @ 11時36分

- Evolving Genes gained complexSkillRequirements
- Any comp that uses the prerequisites node for its prereqs gained skillRequirements and complexSkillRequirements

更新: 7月10日 @ 9時43分

- Alter Xenotype on Use by Severity gained initialSeverity, a special list of XenotypeDefs and float ranges that pawns that should be at later stages in the process start that way if they gained the xenotype through other means and have not yet used the item

更新: 7月9日 @ 8時46分

- Stopped errors caused by Severity by Light Level and Severity by Nearby Pawns when the pawn is despawned when the hediff is added

更新: 7月8日 @ 8時16分

- Evolving Genes gained some options that allow for keeping the gene and causing multiple evolutions

更新: 7月7日 @ 6時37分

- Stopped errors caused by Severity by Light Level and Severity by Nearby Pawns when the pawn is despawned

更新: 7月6日 @ 16時06分

- Told Shield Hediffs to do its dead check before it thinks about drawing