Arma 3
ZEUS WARGAME [RTS mod]
Viser 101-110 af 176 forekomster
< 1 ... 9  10  11  12  13 ... 18 >
Opdatering: 12. nov. 2023 kl. 19:29

-fix for cover system network issues

Opdatering: 11. nov. 2023 kl. 23:39

Opdatering: 11. nov. 2023 kl. 21:58

-fixed, cover system indicator now shows the stance the unit will take when it arrives at the cover position

Opdatering: 11. nov. 2023 kl. 12:51

-fixed error message when selecting a group
-fixed path colors asignment

Opdatering: 10. nov. 2023 kl. 17:13

// quality of life update

-Path Planning; improved visibility and smoothness of the drawing, using color coded symbols and path to identify units
-Cover indicator now shows the stance the unit will take when it arrives at the cover position
-Now the player can press 'T' to cancel the "set suppress area" mode

Opdatering: 9. nov. 2023 kl. 0:00

-Attached path planning logic handler to moving units in order to make it easier to use

Opdatering: 8. nov. 2023 kl. 4:38

Opdatering: 7. nov. 2023 kl. 20:45

-fix for path plannign mode handlers not working properly

Opdatering: 22. okt. 2023 kl. 1:40

-in order to be more clear, changed the "Activate mod HUD" Addon option to "Hide Zeus interface", uncheck this option then exit and enter zeus mode again to see the normal zeus interface and the create menu.
-defensive grenade throw only activates if the enemy is detected by defender's side

-increased max vehicle reverse move range
-optimizations to path planning code

Opdatering: 14. okt. 2023 kl. 10:58

-changed enemy group icon visiblity, only groups that have been detected by a friendly unit will be visible

-changed path planning visualization to indicate the direction of movement

-fixed ammo list for Global Mobilization and RHS tanks