Arma 3
ZEUS WARGAME [RTS mod]
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Opdatering: 7. sep. 2023 kl. 15:13

-hotfix for the last patch

Opdatering: 7. sep. 2023 kl. 13:40

-path planning mode update
*you can now go through closed doors while drawing a path and units will automatically open them
*cleaned up the code a little and fixed some issues with the pathing

-added new information to the wargame manual in game and online about the basic mechanics of the mod
https://docs.google.com/document/d/1Wcf4BYvgPA-ebUae6o5F-JN5r3UwdtOUhhqFAQpCi_E

Opdatering: 3. sep. 2023 kl. 12:57

-hotfix

Opdatering: 3. sep. 2023 kl. 11:35

-SUPPRESSION COMMAND OVERHAUL

*Zeus will now have an easy to use interface to order units to suppress a point or area target.
*select suppression from the tactical menu, then left click and drag to assign an Arc of Fire to the selected units

*an handler object is created on top of the unit, it has a menu with an option to change the volume and rate of fire, from short to long bursts
*added context menu options to select the exact weapon and ammo that will be used


-NEW AI TARGETING

*all AI units will target and shoot at enemies in their line of sight more aggressively (added an Addon option to disable it)
*added a system to indicate the enemy groups that have spotted the player's currently selected group with a '!' symbol above the enemy group icon


-WEAPON SWAPPING

*Press the bracket key '[' to order the selected units to swap weapons, cycling between the primary weapon and pistol


-After being ordered to take over, units will adjust their stance based on the height of the cover object

-Added option to enable or disable AI hardcoded combat mode actions

-fixed an issue with the take cover waypoint green arrows showing for other players in multiplayer when using a dedicated server

-fixed not using the correct moving animation during move to cover action which changed the equipped weapon

-fixed some instances of the group target icon being duplicated

-fixed, turret logic object doesn't disappear when turret is gone

Opdatering: 16. aug. 2023 kl. 15:23

Opdatering: 15. aug. 2023 kl. 18:12

-AI tweaks to fix RHS vehicles not engaging enemy targets

Opdatering: 13. aug. 2023 kl. 17:11

-small fix for the last update

Opdatering: 13. aug. 2023 kl. 10:05

-Added the open inventory action, press 'I' to open the selected unit's inventory - if there's a vehicle or container in front of it, gain access to its contents.

-changed the open group information card keyboard shortcut from 'I' to 'O'. (might have to reset it to default in the control configurations)

Opdatering: 26. juli 2023 kl. 23:53

Opdatering: 26. juli 2023 kl. 14:47

Compatibility update for the Spearhead 1944 DLC:

-all artillery turrets will be automatically recognized and will respond to Fire Support requests from Forward Observers