Garry's Mod

Garry's Mod

L4D2 Alarm Rigged Cars [ENTITY]
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Pembaruan: 17 Sep @ 1:35pm
berdasarkan bearishplane17

-Light emitted now is no longer a dlight but an elight instead for performance

Pembaruan: 16 Agu @ 10:03am
berdasarkan bearishplane17

-Cars now count as objects in the eyes of NPCs
-Cars now have the FVPHYSICS_HEAVY_OBJECT flag
-Slight changes in NPC memory updating

Pembaruan: 25 Mei @ 4:05pm
berdasarkan bearishplane17

-Fixed npc health being able to be doubled repeatedly

Pembaruan: 16 Jan @ 10:13am
berdasarkan bearishplane17

-Fixed always alert entity telling the NPC the position itself rather than the player

Pembaruan: 25 Nov 2024 @ 2:50pm
berdasarkan bearishplane17

-Removed unnecessary textures

Pembaruan: 24 Nov 2024 @ 10:45am
berdasarkan bearishplane17

-Added more cars from black mesa
-Corrected some sprite positions to be on the turning lights
-Made all cars use one as base for efficiency

Pembaruan: 11 Okt 2024 @ 3:04pm

-Added support for VJ L4D SNPCs

Pembaruan: 26 Jul 2024 @ 10:09am

-Fixed more errors

Pembaruan: 26 Jul 2024 @ 8:00am

-Fixed missing textures for the victoria and joop

Pembaruan: 4 Apr 2024 @ 9:54pm

-Fixed an error