Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Uppdatering: 24 okt, 2023 @ 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Uppdatering: 24 okt, 2023 @ 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Uppdatering: 24 okt, 2023 @ 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Uppdatering: 12 jul, 2023 @ 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Uppdatering: 29 maj, 2023 @ 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Uppdatering: 28 mar, 2023 @ 10:14

- Adjust modular mines and addons to match changes in vanilla mines

Uppdatering: 6 mar, 2023 @ 10:33

- Fixed missile health scaling

Uppdatering: 13 feb, 2023 @ 13:53

- Marked as compatible with game v0.21.0

Uppdatering: 4 feb, 2023 @ 12:17

- Backend changes to prepare for unified parts fork

Uppdatering: 30 jan, 2023 @ 13:49

- Make HEAT missile inherit collision logic from HE missiles