Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
目前顯示第 11-20 項,共 37 項
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更新:2023 年 10 月 24 日 @ 上午 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

更新:2023 年 10 月 24 日 @ 上午 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

更新:2023 年 10 月 24 日 @ 上午 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

更新:2023 年 7 月 12 日 @ 上午 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

更新:2023 年 5 月 29 日 @ 上午 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

更新:2023 年 3 月 28 日 @ 上午 10:14

- Adjust modular mines and addons to match changes in vanilla mines

更新:2023 年 3 月 6 日 @ 上午 10:33

- Fixed missile health scaling

更新:2023 年 2 月 13 日 @ 下午 1:53

- Marked as compatible with game v0.21.0

更新:2023 年 2 月 4 日 @ 下午 12:17

- Backend changes to prepare for unified parts fork

更新:2023 年 1 月 30 日 @ 下午 1:49

- Make HEAT missile inherit collision logic from HE missiles