Library Of Ruina
Localization Manager
กำลังแสดง 1-10 จาก 19 รายการ
< 1  2 >
อัปเดต: 9 ก.ย. 2024 @ 4: 36am
โดย StartUp21

Fixed an issue where Key Page sections were sorted alphabetically instead of by reception

อัปเดต: 9 ก.ค. 2024 @ 2: 15pm
โดย StartUp21

Localization Manager now uses Framework Loader, as such it can be used as a dropin plugin by any mod that already makes use of Framework Loader.
As a result of recent basemod update, a compatibility fix was removed from localization manager as no longer being required

อัปเดต: 12 ส.ค. 2022 @ 2: 11am

Changed way storyicon sprites are loaded, should be higher resolution.

Added a "guide" to explain how to use the Util class, I was gonna update the pdf guide but got really busy.

This update should have been pushed a month ago but I forgot.

อัปเดต: 27 มิ.ย. 2022 @ 3: 25pm

อัปเดต: 20 มิ.ย. 2022 @ 2: 32am

- Fixed an issue where the Pre-Battle and Post-Battle buttons were not working for supported mods

อัปเดต: 20 มิ.ย. 2022 @ 1: 33am

อัปเดต: 20 มิ.ย. 2022 @ 1: 33am

- Added StoryInfo localization (Guide will be updated at a later time, for now read the comment in base xml)
- DropbookNameInfo xmls can now read CharactersNameRoot as well (I didn't notice a lot of mods started using this instead of the old basemod system, so I added support for both)
- Path now do not have to end or start with '\', Data\StoryText == \Data\StoryText == Data\StoryText\ == \Data\StoryText\

อัปเดต: 16 มิ.ย. 2022 @ 2: 33pm

Fixed an issue where for dice bufs, the wrong property would be read to assign the icon

อัปเดต: 16 มิ.ย. 2022 @ 2: 30pm

อัปเดต: 8 มิ.ย. 2022 @ 1: 20pm

- EpisodeInfo now also adds entries to Credenza
- LocalizationUtil class is now public and (hopefully) stable