Library Of Ruina

Library Of Ruina

Localization Manager
Se afișează 1-10 din 19 intrări
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Actualizare: 9 sept. 2024 @ 4:36

Fixed an issue where Key Page sections were sorted alphabetically instead of by reception

Actualizare: 9 iul. 2024 @ 14:15

Localization Manager now uses Framework Loader, as such it can be used as a dropin plugin by any mod that already makes use of Framework Loader.
As a result of recent basemod update, a compatibility fix was removed from localization manager as no longer being required

Actualizare: 12 aug. 2022 @ 2:11

Changed way storyicon sprites are loaded, should be higher resolution.

Added a "guide" to explain how to use the Util class, I was gonna update the pdf guide but got really busy.

This update should have been pushed a month ago but I forgot.

Actualizare: 27 iun. 2022 @ 15:25

Actualizare: 20 iun. 2022 @ 2:32

- Fixed an issue where the Pre-Battle and Post-Battle buttons were not working for supported mods

Actualizare: 20 iun. 2022 @ 1:33

Actualizare: 20 iun. 2022 @ 1:33

- Added StoryInfo localization (Guide will be updated at a later time, for now read the comment in base xml)
- DropbookNameInfo xmls can now read CharactersNameRoot as well (I didn't notice a lot of mods started using this instead of the old basemod system, so I added support for both)
- Path now do not have to end or start with '\', Data\StoryText == \Data\StoryText == Data\StoryText\ == \Data\StoryText\

Actualizare: 16 iun. 2022 @ 14:33

Fixed an issue where for dice bufs, the wrong property would be read to assign the icon

Actualizare: 16 iun. 2022 @ 14:30

Actualizare: 8 iun. 2022 @ 13:20

- EpisodeInfo now also adds entries to Credenza
- LocalizationUtil class is now public and (hopefully) stable