Library Of Ruina

Library Of Ruina

Localization Manager
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Uppdatering: 9 sep, 2024 @ 4:36

Fixed an issue where Key Page sections were sorted alphabetically instead of by reception

Uppdatering: 9 jul, 2024 @ 14:15

Localization Manager now uses Framework Loader, as such it can be used as a dropin plugin by any mod that already makes use of Framework Loader.
As a result of recent basemod update, a compatibility fix was removed from localization manager as no longer being required

Uppdatering: 12 aug, 2022 @ 2:11

Changed way storyicon sprites are loaded, should be higher resolution.

Added a "guide" to explain how to use the Util class, I was gonna update the pdf guide but got really busy.

This update should have been pushed a month ago but I forgot.

Uppdatering: 27 jun, 2022 @ 15:25

Uppdatering: 20 jun, 2022 @ 2:32

- Fixed an issue where the Pre-Battle and Post-Battle buttons were not working for supported mods

Uppdatering: 20 jun, 2022 @ 1:33

Uppdatering: 20 jun, 2022 @ 1:33

- Added StoryInfo localization (Guide will be updated at a later time, for now read the comment in base xml)
- DropbookNameInfo xmls can now read CharactersNameRoot as well (I didn't notice a lot of mods started using this instead of the old basemod system, so I added support for both)
- Path now do not have to end or start with '\', Data\StoryText == \Data\StoryText == Data\StoryText\ == \Data\StoryText\

Uppdatering: 16 jun, 2022 @ 14:33

Fixed an issue where for dice bufs, the wrong property would be read to assign the icon

Uppdatering: 16 jun, 2022 @ 14:30

Uppdatering: 8 jun, 2022 @ 13:20

- EpisodeInfo now also adds entries to Credenza
- LocalizationUtil class is now public and (hopefully) stable