Library Of Ruina

Library Of Ruina

Localization Manager
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Pembaruan: 9 Sep 2024 @ 4:36am

Fixed an issue where Key Page sections were sorted alphabetically instead of by reception

Pembaruan: 9 Jul 2024 @ 2:15pm

Localization Manager now uses Framework Loader, as such it can be used as a dropin plugin by any mod that already makes use of Framework Loader.
As a result of recent basemod update, a compatibility fix was removed from localization manager as no longer being required

Pembaruan: 12 Agu 2022 @ 2:11am

Changed way storyicon sprites are loaded, should be higher resolution.

Added a "guide" to explain how to use the Util class, I was gonna update the pdf guide but got really busy.

This update should have been pushed a month ago but I forgot.

Pembaruan: 27 Jun 2022 @ 3:25pm

Pembaruan: 20 Jun 2022 @ 2:32am

- Fixed an issue where the Pre-Battle and Post-Battle buttons were not working for supported mods

Pembaruan: 20 Jun 2022 @ 1:33am

Pembaruan: 20 Jun 2022 @ 1:33am

- Added StoryInfo localization (Guide will be updated at a later time, for now read the comment in base xml)
- DropbookNameInfo xmls can now read CharactersNameRoot as well (I didn't notice a lot of mods started using this instead of the old basemod system, so I added support for both)
- Path now do not have to end or start with '\', Data\StoryText == \Data\StoryText == Data\StoryText\ == \Data\StoryText\

Pembaruan: 16 Jun 2022 @ 2:33pm

Fixed an issue where for dice bufs, the wrong property would be read to assign the icon

Pembaruan: 16 Jun 2022 @ 2:30pm

Pembaruan: 8 Jun 2022 @ 1:20pm

- EpisodeInfo now also adds entries to Credenza
- LocalizationUtil class is now public and (hopefully) stable