Library Of Ruina

Library Of Ruina

Localization Manager
Viser 1–10 av 19 bidrag
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Oppdatering: 9. sep. 2024 @ 4.36

Fixed an issue where Key Page sections were sorted alphabetically instead of by reception

Oppdatering: 9. juli 2024 @ 14.15

Localization Manager now uses Framework Loader, as such it can be used as a dropin plugin by any mod that already makes use of Framework Loader.
As a result of recent basemod update, a compatibility fix was removed from localization manager as no longer being required

Oppdatering: 12. aug. 2022 @ 2.11

Changed way storyicon sprites are loaded, should be higher resolution.

Added a "guide" to explain how to use the Util class, I was gonna update the pdf guide but got really busy.

This update should have been pushed a month ago but I forgot.

Oppdatering: 27. juni 2022 @ 15.25

Oppdatering: 20. juni 2022 @ 2.32

- Fixed an issue where the Pre-Battle and Post-Battle buttons were not working for supported mods

Oppdatering: 20. juni 2022 @ 1.33

Oppdatering: 20. juni 2022 @ 1.33

- Added StoryInfo localization (Guide will be updated at a later time, for now read the comment in base xml)
- DropbookNameInfo xmls can now read CharactersNameRoot as well (I didn't notice a lot of mods started using this instead of the old basemod system, so I added support for both)
- Path now do not have to end or start with '\', Data\StoryText == \Data\StoryText == Data\StoryText\ == \Data\StoryText\

Oppdatering: 16. juni 2022 @ 14.33

Fixed an issue where for dice bufs, the wrong property would be read to assign the icon

Oppdatering: 16. juni 2022 @ 14.30

Oppdatering: 8. juni 2022 @ 13.20

- EpisodeInfo now also adds entries to Credenza
- LocalizationUtil class is now public and (hopefully) stable