Space Engineers

Space Engineers

Stealth Drive (Cloaking)
Hiển thị 1-10 trong 39 mục
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Cập nhật: 19 Thg02, 2024 @ 6:04pm

Fix heatsinks damaging characters outside the damage area

Cập nhật: 17 Thg02, 2024 @ 5:43pm

Fix a crash when drive or heatsink is closed

Cập nhật: 11 Thg09, 2023 @ 10:24pm

Change EntityFlag value used to mark stealthed entities from 0x1000000 to 0x20000000
This should fix turrets targeting stealthed grids.

Cập nhật: 29 Thg03, 2023 @ 3:23pm

Cập nhật: 17 Thg03, 2023 @ 11:32pm

Cập nhật: 16 Thg03, 2023 @ 4:11pm

Fixed grids not properly decloaking if a thruster was destroyed in the process.
Fixed armour blocks remaining as visual-only frames if destroyed while cloaked.

Cập nhật: 23 Thg01, 2023 @ 11:55am

Fixed floating point inaccuracy resulting in armour blocks incorrectly taking damage from heatsinks at large distances from world origin.

Added detailed logging of possible issues loading config file.

Cập nhật: 31 Thg12, 2022 @ 5:38pm

Fixed incorrect damage application to armor blocks by venting heat sinks.

Cập nhật: 31 Thg12, 2022 @ 4:01pm

Fixed heat sink DoDamage setting not being respected.

Cập nhật: 17 Thg12, 2022 @ 8:11pm

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