Stellaris

Stellaris

Condensed Armies (4.0.X)
Viser 41–50 av 61 bidrag
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Oppdatering: 23. okt. 2022 @ 6.05

3.5.X 'Fornax'

Oppdatering: 5. aug. 2022 @ 11.36

Changed a NAND to a NOR

Oppdatering: 5. aug. 2022 @ 11.31

(New!) Toggle for the AI in the mod menu
(Update) Mod menu looks a bit cleaner now

Oppdatering: 20. juli 2022 @ 18.03

Removed the Merger Of Rules trigger in favor of letting everything use the Condensed Armies policy.

Oppdatering: 16. juli 2022 @ 10.03

Added a small menu at game start that tells you what major mods are supported if reading the description is not your strong suit.

Oppdatering: 16. juli 2022 @ 8.51

Updated ESC, ACOT, and Gigastructure armies.

If you use the first two, you'll occasionally see condensed variations of the above armies.

Oppdatering: 16. juli 2022 @ 5.35

Added Placeholder techs. If using Irony, they should ALWAYS be overwritten, and they should never overwrite other mods!

Oppdatering: 14. juli 2022 @ 5.14

Replaced the Condensed Armies policy country type check with Merger of Rules country check for better compatibility.

Oppdatering: 16. mai 2022 @ 12.18

- Swapped some has_auth checks for scripted triggers
- Condensed defense armies now produce unity if you have Resistance is Frugal
- Added Condensed Offspring-Led armies.
- Condensed the Lithoid and non-Lithoid defense armies into a singular army with variable upkeep (food or minerals)
This sadly won't show until you actually build one, so be careful.

Oppdatering: 16. mai 2022 @ 11.54

Added support for Hive Reanimators