Stellaris
Condensed Armies (4.0.X)
41–50/61 bejegyzés mutatása
< 1  2  3  4  5  6  7 >
Frissítés: 2022. okt. 23. @ 6:05

3.5.X 'Fornax'

Frissítés: 2022. aug. 5. @ 11:36

Changed a NAND to a NOR

Frissítés: 2022. aug. 5. @ 11:31

(New!) Toggle for the AI in the mod menu
(Update) Mod menu looks a bit cleaner now

Frissítés: 2022. júl. 20. @ 18:03

Removed the Merger Of Rules trigger in favor of letting everything use the Condensed Armies policy.

Frissítés: 2022. júl. 16. @ 10:03

Added a small menu at game start that tells you what major mods are supported if reading the description is not your strong suit.

Frissítés: 2022. júl. 16. @ 8:51

Updated ESC, ACOT, and Gigastructure armies.

If you use the first two, you'll occasionally see condensed variations of the above armies.

Frissítés: 2022. júl. 16. @ 5:35

Added Placeholder techs. If using Irony, they should ALWAYS be overwritten, and they should never overwrite other mods!

Frissítés: 2022. júl. 14. @ 5:14

Replaced the Condensed Armies policy country type check with Merger of Rules country check for better compatibility.

Frissítés: 2022. máj. 16. @ 12:18

- Swapped some has_auth checks for scripted triggers
- Condensed defense armies now produce unity if you have Resistance is Frugal
- Added Condensed Offspring-Led armies.
- Condensed the Lithoid and non-Lithoid defense armies into a singular army with variable upkeep (food or minerals)
This sadly won't show until you actually build one, so be careful.

Frissítés: 2022. máj. 16. @ 11:54

Added support for Hive Reanimators