Stellaris
Condensed Armies (4.0.X)
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Mis à jour le : 23 oct. 2022 à 6h05

3.5.X 'Fornax'

Mis à jour le : 5 aout 2022 à 11h36

Changed a NAND to a NOR

Mis à jour le : 5 aout 2022 à 11h31

(New!) Toggle for the AI in the mod menu
(Update) Mod menu looks a bit cleaner now

Mis à jour le : 20 juil. 2022 à 18h03

Removed the Merger Of Rules trigger in favor of letting everything use the Condensed Armies policy.

Mis à jour le : 16 juil. 2022 à 10h03

Added a small menu at game start that tells you what major mods are supported if reading the description is not your strong suit.

Mis à jour le : 16 juil. 2022 à 8h51

Updated ESC, ACOT, and Gigastructure armies.

If you use the first two, you'll occasionally see condensed variations of the above armies.

Mis à jour le : 16 juil. 2022 à 5h35

Added Placeholder techs. If using Irony, they should ALWAYS be overwritten, and they should never overwrite other mods!

Mis à jour le : 14 juil. 2022 à 5h14

Replaced the Condensed Armies policy country type check with Merger of Rules country check for better compatibility.

Mis à jour le : 16 mai 2022 à 12h18

- Swapped some has_auth checks for scripted triggers
- Condensed defense armies now produce unity if you have Resistance is Frugal
- Added Condensed Offspring-Led armies.
- Condensed the Lithoid and non-Lithoid defense armies into a singular army with variable upkeep (food or minerals)
This sadly won't show until you actually build one, so be careful.

Mis à jour le : 16 mai 2022 à 11h54

Added support for Hive Reanimators