Stellaris
Condensed Armies (4.0.X)
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更新: 2022年10月23日 @ 6時05分

3.5.X 'Fornax'

更新: 2022年8月5日 @ 11時36分

Changed a NAND to a NOR

更新: 2022年8月5日 @ 11時31分

(New!) Toggle for the AI in the mod menu
(Update) Mod menu looks a bit cleaner now

更新: 2022年7月20日 @ 18時03分

Removed the Merger Of Rules trigger in favor of letting everything use the Condensed Armies policy.

更新: 2022年7月16日 @ 10時03分

Added a small menu at game start that tells you what major mods are supported if reading the description is not your strong suit.

更新: 2022年7月16日 @ 8時51分

Updated ESC, ACOT, and Gigastructure armies.

If you use the first two, you'll occasionally see condensed variations of the above armies.

更新: 2022年7月16日 @ 5時35分

Added Placeholder techs. If using Irony, they should ALWAYS be overwritten, and they should never overwrite other mods!

更新: 2022年7月14日 @ 5時14分

Replaced the Condensed Armies policy country type check with Merger of Rules country check for better compatibility.

更新: 2022年5月16日 @ 12時18分

- Swapped some has_auth checks for scripted triggers
- Condensed defense armies now produce unity if you have Resistance is Frugal
- Added Condensed Offspring-Led armies.
- Condensed the Lithoid and non-Lithoid defense armies into a singular army with variable upkeep (food or minerals)
This sadly won't show until you actually build one, so be careful.

更新: 2022年5月16日 @ 11時54分

Added support for Hive Reanimators