Crusader Kings III
Trade Goods
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Ενημέρωση: 22 Ιαν 2022 στις 8:15

Ενημέρωση: 17 Ιαν 2022 στις 0:49

Ενημέρωση: 16 Ιαν 2022 στις 4:56

Added a map mode to show the location of resources
Added resources in India

Ενημέρωση: 15 Ιαν 2022 στις 0:15

Ενημέρωση: 14 Ιαν 2022 στις 8:58

Fixes and balance

Ενημέρωση: 13 Ιαν 2022 στις 3:19

Added a new feature to the mod, there is now a new type of holding in all major counties that were important trade centres during the Middle Ages, replacing the old modifier "Commercial Center" in those specific counties.

Ενημέρωση: 9 Ιαν 2022 στις 1:28

Fixes and balance
The original tribe building "Markets" has been renamed to avoid confusion with the new building added with this mod
Tribal governments can now construct buildings to exploit the resources (rulers still do not receive the associated bonuses, only feudal or clan can)

Ενημέρωση: 9 Ιαν 2022 στις 1:08

Ενημέρωση: 6 Ιαν 2022 στις 3:45

Added a new resource: Fur

Ενημέρωση: 3 Ιαν 2022 στις 8:04

Added a new modifier to some Counties: Commercial Center (see image)
Minor fixes and balance