RimWorld
Yayo's Ammunition Patch
目前顯示第 1-9 項,共 9 項
更新:2022 年 11 月 10 日 @ 上午 12:46

- Reduce maximum ammo per shot to 70. As 75 was still buggy.

更新:2022 年 11 月 9 日 @ 下午 11:53

- Clip ammo usage to 75 per shot. Anything more was buggy, because pawns cannot carry more than that. This might make some high-damage weapons cheaper to use.
- Remove ammo from Diabolus's canon. It is unecessary and was buggy.

更新:2022 年 11 月 7 日 @ 上午 9:08

- Update to 1.4
- Changed dependency to Mlie's Yayo (Continued) version

更新:2022 年 6 月 3 日 @ 下午 11:28

- Fix NullReferenceException during patching. Should fix some weapons not having their ammo usage adjusted.
- SOS2 : Patch Hologram Lasers to use no ammunition

更新:2022 年 1 月 3 日 @ 下午 11:21

Reduce ammo usage of primitive wapons by half. Should halve the cost per shot.
Increase ammo usage of spacer weapons by 50%. Should increase cost per shot by 1.5x

Fixed and rebalance ranged accuracy bias so longer-ranged weapons are more expensive to use.

更新:2022 年 1 月 2 日 @ 下午 12:32

[Auto-generated text]: Update on 1/2/2022 9:32:46 PM.

更新:2021 年 12 月 30 日 @ 上午 8:18

[Auto-generated text]: Update on 12/30/2021 5:18:36 PM.

更新:2021 年 12 月 29 日 @ 上午 4:58

[Auto-generated text]: Update on 12/29/2021 1:57:58 PM.

更新:2021 年 12 月 19 日 @ 上午 8:42

[Auto-generated text]: Initial upload.