RimWorld
Yayo's Ammunition Patch
1–9 из 9
Обновление: 10 ноя. 2022 г. в 0:46

- Reduce maximum ammo per shot to 70. As 75 was still buggy.

Обновление: 9 ноя. 2022 г. в 23:53

- Clip ammo usage to 75 per shot. Anything more was buggy, because pawns cannot carry more than that. This might make some high-damage weapons cheaper to use.
- Remove ammo from Diabolus's canon. It is unecessary and was buggy.

Обновление: 7 ноя. 2022 г. в 9:08

- Update to 1.4
- Changed dependency to Mlie's Yayo (Continued) version

Обновление: 3 июн. 2022 г. в 23:28

- Fix NullReferenceException during patching. Should fix some weapons not having their ammo usage adjusted.
- SOS2 : Patch Hologram Lasers to use no ammunition

Обновление: 3 янв. 2022 г. в 23:21

Reduce ammo usage of primitive wapons by half. Should halve the cost per shot.
Increase ammo usage of spacer weapons by 50%. Should increase cost per shot by 1.5x

Fixed and rebalance ranged accuracy bias so longer-ranged weapons are more expensive to use.

Обновление: 2 янв. 2022 г. в 12:32

[Auto-generated text]: Update on 1/2/2022 9:32:46 PM.

Обновление: 30 дек. 2021 г. в 8:18

[Auto-generated text]: Update on 12/30/2021 5:18:36 PM.

Обновление: 29 дек. 2021 г. в 4:58

[Auto-generated text]: Update on 12/29/2021 1:57:58 PM.

Обновление: 19 дек. 2021 г. в 8:42

[Auto-generated text]: Initial upload.