RimWorld
Yayo's Ammunition Patch
9件中 1-9 を表示
更新:2022年11月10日 @ 0時46分

- Reduce maximum ammo per shot to 70. As 75 was still buggy.

更新:2022年11月9日 @ 23時53分

- Clip ammo usage to 75 per shot. Anything more was buggy, because pawns cannot carry more than that. This might make some high-damage weapons cheaper to use.
- Remove ammo from Diabolus's canon. It is unecessary and was buggy.

更新:2022年11月7日 @ 9時08分

- Update to 1.4
- Changed dependency to Mlie's Yayo (Continued) version

更新:2022年6月3日 @ 23時28分

- Fix NullReferenceException during patching. Should fix some weapons not having their ammo usage adjusted.
- SOS2 : Patch Hologram Lasers to use no ammunition

更新:2022年1月3日 @ 23時21分

Reduce ammo usage of primitive wapons by half. Should halve the cost per shot.
Increase ammo usage of spacer weapons by 50%. Should increase cost per shot by 1.5x

Fixed and rebalance ranged accuracy bias so longer-ranged weapons are more expensive to use.

更新:2022年1月2日 @ 12時32分

[Auto-generated text]: Update on 1/2/2022 9:32:46 PM.

更新:2021年12月30日 @ 8時18分

[Auto-generated text]: Update on 12/30/2021 5:18:36 PM.

更新:2021年12月29日 @ 4時58分

[Auto-generated text]: Update on 12/29/2021 1:57:58 PM.

更新:2021年12月19日 @ 8時42分

[Auto-generated text]: Initial upload.