RimWorld

RimWorld

Yayo's Ammunition Patch
Viser 1–9 av 9 bidrag
Oppdatering: 10. nov. 2022 @ 0.46

- Reduce maximum ammo per shot to 70. As 75 was still buggy.

Oppdatering: 9. nov. 2022 @ 23.53

- Clip ammo usage to 75 per shot. Anything more was buggy, because pawns cannot carry more than that. This might make some high-damage weapons cheaper to use.
- Remove ammo from Diabolus's canon. It is unecessary and was buggy.

Oppdatering: 7. nov. 2022 @ 9.08

- Update to 1.4
- Changed dependency to Mlie's Yayo (Continued) version

Oppdatering: 3. juni 2022 @ 23.28

- Fix NullReferenceException during patching. Should fix some weapons not having their ammo usage adjusted.
- SOS2 : Patch Hologram Lasers to use no ammunition

Oppdatering: 3. jan. 2022 @ 23.21

Reduce ammo usage of primitive wapons by half. Should halve the cost per shot.
Increase ammo usage of spacer weapons by 50%. Should increase cost per shot by 1.5x

Fixed and rebalance ranged accuracy bias so longer-ranged weapons are more expensive to use.

Oppdatering: 2. jan. 2022 @ 12.32

[Auto-generated text]: Update on 1/2/2022 9:32:46 PM.

Oppdatering: 30. des. 2021 @ 8.18

[Auto-generated text]: Update on 12/30/2021 5:18:36 PM.

Oppdatering: 29. des. 2021 @ 4.58

[Auto-generated text]: Update on 12/29/2021 1:57:58 PM.

Oppdatering: 19. des. 2021 @ 8.42

[Auto-generated text]: Initial upload.