Garry's Mod
Serious Sam SWEPs
กำลังแสดง 1-10 จาก 17 รายการ
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อัปเดต: 15 ก.ค. @ 1: 51am

- Added more SS models to the player sounds list
- Updated grenade entity a bit

อัปเดต: 25 ก.ค. 2024 @ 10: 47pm

None Provided

อัปเดต: 1 ก.ค. 2024 @ 9: 38am

- Improved Colt switching to dual/single
- Fixed bugs

อัปเดต: 20 มิ.ย. 2024 @ 11: 44am

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

อัปเดต: 17 มิ.ย. 2024 @ 5: 25am

Improved HUD code

อัปเดต: 16 มิ.ย. 2024 @ 11: 31pm

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

อัปเดต: 11 มิ.ย. 2024 @ 12: 01am

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

อัปเดต: 8 มิ.ย. 2024 @ 3: 06pm

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

อัปเดต: 7 มิ.ย. 2024 @ 3: 29pm

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()

อัปเดต: 5 ก.ค. 2016 @ 7: 00pm

- Added Ghostbuster
- Added weapon pickups as entities
- Added ss_ammomultiplier convar for additional ammo on weapon pickup
- Added automatic addon downloading from workshop
- Reanimated Tommygun and Lasergun
- Cannonball now uses proper physics sphere
- Sniper scope doesn't hide HUD anymore
- Flamer attack and ammo spending rate are now faithful
- Huge improvements on HUD
- Small fixes