Garry's Mod

Garry's Mod

Serious Sam SWEPs
A apresentar 1-10 de 17 entradas
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Atualização: 15 de jul. às 1:51
por upset

- Added more SS models to the player sounds list
- Updated grenade entity a bit

Atualização: 25 jul. 2024 às 22:47
por upset

None Provided

Atualização: 1 jul. 2024 às 9:38
por upset

- Improved Colt switching to dual/single
- Fixed bugs

Atualização: 20 jun. 2024 às 11:44
por upset

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

Atualização: 17 jun. 2024 às 5:25
por upset

Improved HUD code

Atualização: 16 jun. 2024 às 23:31
por upset

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

Atualização: 11 jun. 2024 às 0:01
por upset

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

Atualização: 8 jun. 2024 às 15:06
por upset

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

Atualização: 7 jun. 2024 às 15:29
por upset

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()

Atualização: 5 jul. 2016 às 19:00

- Added Ghostbuster
- Added weapon pickups as entities
- Added ss_ammomultiplier convar for additional ammo on weapon pickup
- Added automatic addon downloading from workshop
- Reanimated Tommygun and Lasergun
- Cannonball now uses proper physics sphere
- Sniper scope doesn't hide HUD anymore
- Flamer attack and ammo spending rate are now faithful
- Huge improvements on HUD
- Small fixes