Garry's Mod

Garry's Mod

Serious Sam SWEPs
1–10/18 bejegyzés mutatása
< 1  2 >
Frissítés: okt. 26. @ 6:46
upset által

- Redone how explosive damage is dealt, now it's direct + splash like the original game
- Tweaked damage values
- Added backstabbing for knife in deathmatch (thanks to wico.)
- Added some crosshair options
- Scaled up projectiles a bit
- Redone rocket trail (thanks to wico.)
- Minor fixes

Frissítés: júl. 15. @ 1:51
upset által

- Added more SS models to the player sounds list
- Updated grenade entity a bit

Frissítés: 2024. júl. 25. @ 22:47
upset által

None Provided

Frissítés: 2024. júl. 1. @ 9:38
upset által

- Improved Colt switching to dual/single
- Fixed bugs

Frissítés: 2024. jún. 20. @ 11:44
upset által

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

Frissítés: 2024. jún. 17. @ 5:25
upset által

Improved HUD code

Frissítés: 2024. jún. 16. @ 23:31
upset által

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

Frissítés: 2024. jún. 11. @ 0:01
upset által

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

Frissítés: 2024. jún. 8. @ 15:06
upset által

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

Frissítés: 2024. jún. 7. @ 15:29
upset által

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()