Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
Viser 31–40 av 61 bidrag
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Oppdatering: 3. okt. 2021 @ 1.06

* Fixed an error that caused weapons to not be saved.
* Added a system to save the weapons of players that die during mid-game of The Sacrifice finale.

Oppdatering: 8. aug. 2021 @ 22.48

* Altered ALIVE and SACRIFICE writing priority in data.cfg. ALIVE will now take priority over SACRIFICE.
* Button now marks sacrificer with special flag even when FireUser1 was inputted into the bridge button.
* (SWAP) Added sacrifical pose for Rochelle.

Oppdatering: 4. juli 2021 @ 23.32

* Added an option to disable saving on the generator button press on the official Sacrifice map for developers. Fire the FireUser1 input on the outro relay. (generator_final_button_relay)

Oppdatering: 24. juni 2021 @ 6.20

* Higher-than-4 amount of Passing survivors will no longer cause a few to move around in the outro cutscene.

Oppdatering: 23. juni 2021 @ 8.07

* (SWAP) Added sacrificial pose for Ellis.

Oppdatering: 18. juni 2021 @ 23.48

* Code to prevent The Passing survivors from hiding in the building for potentially most of the map no longer interrupts bots already outside and defending.

Oppdatering: 10. juni 2021 @ 8.39

* (SWAP) Added sacrificial pose for Nick.

Oppdatering: 9. juni 2021 @ 2.51

* Last update was accidental upload of old version.
Louis bug should be fixed.

Oppdatering: 9. juni 2021 @ 2.44

* Fixed a bug which caused Louis to change his mind and join in with the building group.

Oppdatering: 9. juni 2021 @ 1.55

* Fixed an oopsie with the SurvSet value in data.cfg getting marked as true or false.