Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
Se afișează 31-40 din 61 intrări
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Actualizare: 3 oct. 2021 @ 1:06

* Fixed an error that caused weapons to not be saved.
* Added a system to save the weapons of players that die during mid-game of The Sacrifice finale.

Actualizare: 8 aug. 2021 @ 22:48

* Altered ALIVE and SACRIFICE writing priority in data.cfg. ALIVE will now take priority over SACRIFICE.
* Button now marks sacrificer with special flag even when FireUser1 was inputted into the bridge button.
* (SWAP) Added sacrifical pose for Rochelle.

Actualizare: 4 iul. 2021 @ 23:32

* Added an option to disable saving on the generator button press on the official Sacrifice map for developers. Fire the FireUser1 input on the outro relay. (generator_final_button_relay)

Actualizare: 24 iun. 2021 @ 6:20

* Higher-than-4 amount of Passing survivors will no longer cause a few to move around in the outro cutscene.

Actualizare: 23 iun. 2021 @ 8:07

* (SWAP) Added sacrificial pose for Ellis.

Actualizare: 18 iun. 2021 @ 23:48

* Code to prevent The Passing survivors from hiding in the building for potentially most of the map no longer interrupts bots already outside and defending.

Actualizare: 10 iun. 2021 @ 8:39

* (SWAP) Added sacrificial pose for Nick.

Actualizare: 9 iun. 2021 @ 2:51

* Last update was accidental upload of old version.
Louis bug should be fixed.

Actualizare: 9 iun. 2021 @ 2:44

* Fixed a bug which caused Louis to change his mind and join in with the building group.

Actualizare: 9 iun. 2021 @ 1:55

* Fixed an oopsie with the SurvSet value in data.cfg getting marked as true or false.