Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
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更新: 2021年10月3日 @ 1時06分

* Fixed an error that caused weapons to not be saved.
* Added a system to save the weapons of players that die during mid-game of The Sacrifice finale.

更新: 2021年8月8日 @ 22時48分

* Altered ALIVE and SACRIFICE writing priority in data.cfg. ALIVE will now take priority over SACRIFICE.
* Button now marks sacrificer with special flag even when FireUser1 was inputted into the bridge button.
* (SWAP) Added sacrifical pose for Rochelle.

更新: 2021年7月4日 @ 23時32分

* Added an option to disable saving on the generator button press on the official Sacrifice map for developers. Fire the FireUser1 input on the outro relay. (generator_final_button_relay)

更新: 2021年6月24日 @ 6時20分

* Higher-than-4 amount of Passing survivors will no longer cause a few to move around in the outro cutscene.

更新: 2021年6月23日 @ 8時07分

* (SWAP) Added sacrificial pose for Ellis.

更新: 2021年6月18日 @ 23時48分

* Code to prevent The Passing survivors from hiding in the building for potentially most of the map no longer interrupts bots already outside and defending.

更新: 2021年6月10日 @ 8時39分

* (SWAP) Added sacrificial pose for Nick.

更新: 2021年6月9日 @ 2時51分

* Last update was accidental upload of old version.
Louis bug should be fixed.

更新: 2021年6月9日 @ 2時44分

* Fixed a bug which caused Louis to change his mind and join in with the building group.

更新: 2021年6月9日 @ 1時55分

* Fixed an oopsie with the SurvSet value in data.cfg getting marked as true or false.