Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
目前顯示第 31-40 項,共 61 項
< 1  2  3  4  5  6  7 >
更新:2021 年 10 月 3 日 @ 上午 1:06

* Fixed an error that caused weapons to not be saved.
* Added a system to save the weapons of players that die during mid-game of The Sacrifice finale.

更新:2021 年 8 月 8 日 @ 下午 10:48

* Altered ALIVE and SACRIFICE writing priority in data.cfg. ALIVE will now take priority over SACRIFICE.
* Button now marks sacrificer with special flag even when FireUser1 was inputted into the bridge button.
* (SWAP) Added sacrifical pose for Rochelle.

更新:2021 年 7 月 4 日 @ 下午 11:32

* Added an option to disable saving on the generator button press on the official Sacrifice map for developers. Fire the FireUser1 input on the outro relay. (generator_final_button_relay)

更新:2021 年 6 月 24 日 @ 上午 6:20

* Higher-than-4 amount of Passing survivors will no longer cause a few to move around in the outro cutscene.

更新:2021 年 6 月 23 日 @ 上午 8:07

* (SWAP) Added sacrificial pose for Ellis.

更新:2021 年 6 月 18 日 @ 下午 11:48

* Code to prevent The Passing survivors from hiding in the building for potentially most of the map no longer interrupts bots already outside and defending.

更新:2021 年 6 月 10 日 @ 上午 8:39

* (SWAP) Added sacrificial pose for Nick.

更新:2021 年 6 月 9 日 @ 上午 2:51

* Last update was accidental upload of old version.
Louis bug should be fixed.

更新:2021 年 6 月 9 日 @ 上午 2:44

* Fixed a bug which caused Louis to change his mind and join in with the building group.

更新:2021 年 6 月 9 日 @ 上午 1:55

* Fixed an oopsie with the SurvSet value in data.cfg getting marked as true or false.