Left 4 Dead 2
Sacrifice-Passing Continuity
Mostrando 31-40 de 61 aportaciones
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Actualización: 3 OCT 2021 a las 1:06

* Fixed an error that caused weapons to not be saved.
* Added a system to save the weapons of players that die during mid-game of The Sacrifice finale.

Actualización: 8 AGO 2021 a las 22:48

* Altered ALIVE and SACRIFICE writing priority in data.cfg. ALIVE will now take priority over SACRIFICE.
* Button now marks sacrificer with special flag even when FireUser1 was inputted into the bridge button.
* (SWAP) Added sacrifical pose for Rochelle.

Actualización: 4 JUL 2021 a las 23:32

* Added an option to disable saving on the generator button press on the official Sacrifice map for developers. Fire the FireUser1 input on the outro relay. (generator_final_button_relay)

Actualización: 24 JUN 2021 a las 6:20

* Higher-than-4 amount of Passing survivors will no longer cause a few to move around in the outro cutscene.

Actualización: 23 JUN 2021 a las 8:07

* (SWAP) Added sacrificial pose for Ellis.

Actualización: 18 JUN 2021 a las 23:48

* Code to prevent The Passing survivors from hiding in the building for potentially most of the map no longer interrupts bots already outside and defending.

Actualización: 10 JUN 2021 a las 8:39

* (SWAP) Added sacrificial pose for Nick.

Actualización: 9 JUN 2021 a las 2:51

* Last update was accidental upload of old version.
Louis bug should be fixed.

Actualización: 9 JUN 2021 a las 2:44

* Fixed a bug which caused Louis to change his mind and join in with the building group.

Actualización: 9 JUN 2021 a las 1:55

* Fixed an oopsie with the SurvSet value in data.cfg getting marked as true or false.