Black Mesa

Black Mesa

Improved Choreography
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Update: 28 Aug @ 8:57am

-Fixed new Agrunt-Marine interaction not working with shotgunner Marines

Update: 27 Aug @ 7:54am

-Added new dynamic interactions for Marines vs. Alien Grunts and Guards vs. Zombies

Update: 8 Jul @ 8:46am

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Update: 10 Jun @ 12:34pm

-Fixed accidental regression of guard shotgun anim

Update: 9 Jun @ 3:16pm

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Update: 18 Dec, 2024 @ 9:25am

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Update: 11 Dec, 2024 @ 8:23am

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Update: 10 Dec, 2024 @ 11:14pm

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Update: 10 May, 2024 @ 8:18am

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Update: 2 Aug, 2023 @ 2:23pm

-Added improvements for Motherlode scene in Surface Tension