Black Mesa
Improved Choreography
Показані результати 1–10 із 37
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Оновлено: 28 серп. о 8:57
автор: Citizen⁵

-Fixed new Agrunt-Marine interaction not working with shotgunner Marines

Оновлено: 27 серп. о 7:54
автор: Citizen⁵

-Added new dynamic interactions for Marines vs. Alien Grunts and Guards vs. Zombies

Оновлено: 8 лип. о 8:46
автор: Citizen⁵

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Оновлено: 10 черв. о 12:34
автор: Citizen⁵

-Fixed accidental regression of guard shotgun anim

Оновлено: 9 черв. о 15:16
автор: Citizen⁵

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Оновлено: 18 груд. 2024 о 9:25
автор: Citizen⁵

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Оновлено: 11 груд. 2024 о 8:23
автор: Citizen⁵

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Оновлено: 10 груд. 2024 о 23:14
автор: Citizen⁵

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Оновлено: 10 трав. 2024 о 8:18
автор: Citizen⁵

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Оновлено: 2 серп. 2023 о 14:23

-Added improvements for Motherlode scene in Surface Tension