Teardown

Teardown

K11
Zobrazuje se 1–10 z 19 položek
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Aktualizace: 2. čvn. 2022 v 21.22

Updated the destructible bot damage, added ShakeCamera() to the recoil (another undocumented function), modified recoil animations.

Aktualizace: 11. kvě. 2022 v 9.15

Added destructible bots support, nerfed damage, 0.556 soft hole size is my new baseline.

Aktualizace: 12. úno. 2022 v 11.16

Aktualizace: 10. úno. 2022 v 19.16

Aktualizace: 10. úno. 2022 v 13.21

Aktualizace: 10. úno. 2022 v 12.29

I didn't like my current nearwall system so I scrapped it, now if you're too close to a wall the bullet comes out your eyes instead of the gun muzzle.

Aktualizace: 9. úno. 2022 v 19.29

Aktualizace: 9. úno. 2022 v 16.45

Aktualizace: 9. úno. 2022 v 15.21

Removed camera recoil cause it was too janky so I made it so the gun climbs up and the crosshair reflects that, also reworked recoil animations and added nearWall behaviour. Spread is unchanged.

I also improved the voxel model.

Aktualizace: 3. lis. 2021 v 17.23

Added left-handed mode.