Serious Sam 4

Serious Sam 4

NSKuber's Resource Manager
目前顯示第 1-10 項,共 16 項
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更新:2021 年 11 月 14 日 @ 上午 6:21

更新:2021 年 5 月 22 日 @ 上午 2:01

更新:2021 年 5 月 21 日 @ 下午 1:28

更新:2021 年 5 月 8 日 @ 上午 6:01

更新:2021 年 4 月 15 日 @ 上午 3:49

Fixed a bug which caused errors when replacing one weapon with another which uses ammo but doesn't have ammo items.

更新:2021 年 4 月 14 日 @ 上午 4:20

更新:2021 年 4 月 11 日 @ 上午 8:59

- "Standard" threat sensitivity is now not saved between level starts.
- Setting threat sensitivity to "Dead horse" or "Damage only" now forces all enemies to lose foe.

更新:2021 年 4 月 6 日 @ 上午 10:27

更新:2021 年 4 月 3 日 @ 上午 2:55

- Fixed an issue where NRM's enemy multiplier would interfere with CT's one even if all multipliers were set to 1 right from level start;
- Changed behaviour of the "per player" multiplier so that it only counts extra players (but not the host).

更新:2021 年 3 月 31 日 @ 上午 7:45

- Fixed a bug which caused incorrect "ammo" attachment for upgrades which don't utilize ammo (@GOLEM III);
- Fixed a bug which caused the game to crash when Decoy was used with NRM's replacement (@chicken paste);

Database Level changes:
- The monsters' threat sensitivity is now saved in player's profile and persists between restarts;
- Moved the player and items spawn back closer to the terminals and further from the enemies;
- Added ammo packs.