Serious Sam 4

Serious Sam 4

NSKuber's Resource Manager
1–10/16 bejegyzés mutatása
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Frissítés: 2021. nov. 14. @ 6:21

Frissítés: 2021. máj. 22. @ 2:01

Frissítés: 2021. máj. 21. @ 13:28

Frissítés: 2021. máj. 8. @ 6:01

Frissítés: 2021. ápr. 15. @ 3:49

Fixed a bug which caused errors when replacing one weapon with another which uses ammo but doesn't have ammo items.

Frissítés: 2021. ápr. 14. @ 4:20

Frissítés: 2021. ápr. 11. @ 8:59

- "Standard" threat sensitivity is now not saved between level starts.
- Setting threat sensitivity to "Dead horse" or "Damage only" now forces all enemies to lose foe.

Frissítés: 2021. ápr. 6. @ 10:27

Frissítés: 2021. ápr. 3. @ 2:55

- Fixed an issue where NRM's enemy multiplier would interfere with CT's one even if all multipliers were set to 1 right from level start;
- Changed behaviour of the "per player" multiplier so that it only counts extra players (but not the host).

Frissítés: 2021. márc. 31. @ 7:45

- Fixed a bug which caused incorrect "ammo" attachment for upgrades which don't utilize ammo (@GOLEM III);
- Fixed a bug which caused the game to crash when Decoy was used with NRM's replacement (@chicken paste);

Database Level changes:
- The monsters' threat sensitivity is now saved in player's profile and persists between restarts;
- Moved the player and items spawn back closer to the terminals and further from the enemies;
- Added ammo packs.