Serious Sam 4
NSKuber's Resource Manager
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Actualización: 14 NOV 2021 a las 6:21 a. m.

Actualización: 22 MAY 2021 a las 2:01 a. m.

Actualización: 21 MAY 2021 a las 1:28 p. m.

Actualización: 8 MAY 2021 a las 6:01 a. m.

Actualización: 15 ABR 2021 a las 3:49 a. m.

Fixed a bug which caused errors when replacing one weapon with another which uses ammo but doesn't have ammo items.

Actualización: 14 ABR 2021 a las 4:20 a. m.

Actualización: 11 ABR 2021 a las 8:59 a. m.

- "Standard" threat sensitivity is now not saved between level starts.
- Setting threat sensitivity to "Dead horse" or "Damage only" now forces all enemies to lose foe.

Actualización: 6 ABR 2021 a las 10:27 a. m.

Actualización: 3 ABR 2021 a las 2:55 a. m.

- Fixed an issue where NRM's enemy multiplier would interfere with CT's one even if all multipliers were set to 1 right from level start;
- Changed behaviour of the "per player" multiplier so that it only counts extra players (but not the host).

Actualización: 31 MAR 2021 a las 7:45 a. m.

- Fixed a bug which caused incorrect "ammo" attachment for upgrades which don't utilize ammo (@GOLEM III);
- Fixed a bug which caused the game to crash when Decoy was used with NRM's replacement (@chicken paste);

Database Level changes:
- The monsters' threat sensitivity is now saved in player's profile and persists between restarts;
- Moved the player and items spawn back closer to the terminals and further from the enemies;
- Added ammo packs.