Teardown
Physics Gun
目前顯示第 11-20 項,共 43 項
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更新:2023 年 4 月 9 日 @ 下午 3:06

Fixed a crash that would occur when freezing a prop with the experimental constraint system option turned on.

更新:2022 年 11 月 1 日 @ 下午 5:56

- Fixed an issue that would show the beam going to the wrong position.
- Psychic gun is no longer the default skin, you can enable it by navigating to the appearance section in the mod options.

更新:2022 年 10 月 29 日 @ 下午 3:18

Tweaked Psychic Gun beam effect

更新:2022 年 10 月 29 日 @ 下午 1:41

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(Halloween update)

更新:2022 年 10 月 23 日 @ 下午 12:37

-Fixed a bug where a new skin script would get spawned on quickload

更新:2022 年 10 月 22 日 @ 下午 5:24

- Moved back to top of the tool list following requests.
- Removed effect options (moved to appearance).
- New Appearance system to facilitate changing the look of the physgun.

更新:2022 年 10 月 5 日 @ 上午 11:40

Experimental: Added config option to change which tool group the Physgun appears in.

更新:2022 年 10 月 3 日 @ 上午 9:32

Fix: the physgun no longer changes place in the tool list on quickload

更新:2022 年 7 月 2 日 @ 上午 11:07

Added experimental options:
- New constraint mode: Uses ConstrainPosition and ConstrainOrientation rather than simply setting velocity.
- Rotation Lock Toggle: This allows you to bind a key to toggle the rotation lock of the physgun to allow things to swing freely from the held point.

Please report any edge-cases and bugs you find with these features

更新:2022 年 4 月 2 日 @ 上午 5:52

Floppy Gun option is now defaulted to off, you can re-enable it in the mod options if you please.