Teardown
Physics Gun
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Actualización: 9 ABR 2023 a las 3:06 p. m.

Fixed a crash that would occur when freezing a prop with the experimental constraint system option turned on.

Actualización: 1 NOV 2022 a las 5:56 p. m.

- Fixed an issue that would show the beam going to the wrong position.
- Psychic gun is no longer the default skin, you can enable it by navigating to the appearance section in the mod options.

Actualización: 29 OCT 2022 a las 3:18 p. m.

Tweaked Psychic Gun beam effect

Actualización: 29 OCT 2022 a las 1:41 p. m.

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(Halloween update)

Actualización: 23 OCT 2022 a las 12:37 p. m.

-Fixed a bug where a new skin script would get spawned on quickload

Actualización: 22 OCT 2022 a las 5:24 p. m.

- Moved back to top of the tool list following requests.
- Removed effect options (moved to appearance).
- New Appearance system to facilitate changing the look of the physgun.

Actualización: 5 OCT 2022 a las 11:40 a. m.

Experimental: Added config option to change which tool group the Physgun appears in.

Actualización: 3 OCT 2022 a las 9:32 a. m.

Fix: the physgun no longer changes place in the tool list on quickload

Actualización: 2 JUL 2022 a las 11:07 a. m.

Added experimental options:
- New constraint mode: Uses ConstrainPosition and ConstrainOrientation rather than simply setting velocity.
- Rotation Lock Toggle: This allows you to bind a key to toggle the rotation lock of the physgun to allow things to swing freely from the held point.

Please report any edge-cases and bugs you find with these features

Actualización: 2 ABR 2022 a las 5:52 a. m.

Floppy Gun option is now defaulted to off, you can re-enable it in the mod options if you please.