Total War: WARHAMMER II
Population Mechanic
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Ενημέρωση: 16 Ιαν 2022 στις 13:40

-fixed turning off supplies forcing armies to tired state

Ενημέρωση: 16 Νοε 2021 στις 8:16

-skarsnik military building now provides troops
-massif orcal main building chain provides food

Ενημέρωση: 14 Νοε 2021 στις 8:40

Ενημέρωση: 13 Νοε 2021 στις 20:50

-added (more) clamping of ammo values to hopefully stop weird bugs from occuring
-greatly increased dwarf engineer amounts from buildings

Ενημέρωση: 11 Οκτ 2021 στις 11:50

-fixed units being set to 0% hp if they had a low model count and didn't have enough troops when recruited

Ενημέρωση: 5 Οκτ 2021 στις 3:45

-remove Ogre pops from spawning, and made Ogre mercs use your faction race's population because they were bugging out games
-this is why you never invite Ogres over

Ενημέρωση: 11 Σεπ 2021 στις 14:28

Ενημέρωση: 11 Σεπ 2021 στις 13:24

-forced Ogre populations to be no bigger than 2% of a settlement's maximum population

Ενημέρωση: 3 Σεπ 2021 στις 11:28

-fixed auxiliaries not increasing from several buildings
-increased starting populations for all settlements

Ενημέρωση: 14 Αυγ 2021 στις 14:53

-fixed a possible divide by zero on populations