Left 4 Dead 2

Left 4 Dead 2

KS-23
目前顯示第 1-5 項,共 5 項
更新:2014 年 12 月 18 日 @ 下午 11:10

Removed unnecessary channels to reduce space

更新:2014 年 3 月 3 日 @ 下午 9:33

This should hopefully be the last update.
-Smoothened the model's verticies
-Added a flashlight to the world model
-Adjusted particle adjustments
-Adjusted phong settings
-Adjusted Exponent, Specular and Phong textures

更新:2014 年 3 月 3 日 @ 下午 3:29

-Further tweaks to the phong shading
-Adjusted envmap properties
-Adjusted Exponent, Specular and Phong textures.

更新:2014 年 3 月 3 日 @ 上午 10:06

-Modified the shading of the weapon
-Tweaked the exponent map to give the wooden areas a tighter shine and the metal areas more variety of light exposure
-Reduced global phong intensity

更新:2014 年 3 月 3 日 @ 上午 12:01