Left 4 Dead 2

Left 4 Dead 2

KS-23
Näytetään 1–5 / 5
Päivitys: 18.12.2014 klo 23.10

Removed unnecessary channels to reduce space

Päivitys: 3.3.2014 klo 21.33

This should hopefully be the last update.
-Smoothened the model's verticies
-Added a flashlight to the world model
-Adjusted particle adjustments
-Adjusted phong settings
-Adjusted Exponent, Specular and Phong textures

Päivitys: 3.3.2014 klo 15.29

-Further tweaks to the phong shading
-Adjusted envmap properties
-Adjusted Exponent, Specular and Phong textures.

Päivitys: 3.3.2014 klo 10.06

-Modified the shading of the weapon
-Tweaked the exponent map to give the wooden areas a tighter shine and the metal areas more variety of light exposure
-Reduced global phong intensity

Päivitys: 3.3.2014 klo 0.01