Left 4 Dead 2

Left 4 Dead 2

KS-23
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 18 dic 2014, 23:10

Removed unnecessary channels to reduce space

Aggiornamento: 3 mar 2014, 21:33

This should hopefully be the last update.
-Smoothened the model's verticies
-Added a flashlight to the world model
-Adjusted particle adjustments
-Adjusted phong settings
-Adjusted Exponent, Specular and Phong textures

Aggiornamento: 3 mar 2014, 15:29

-Further tweaks to the phong shading
-Adjusted envmap properties
-Adjusted Exponent, Specular and Phong textures.

Aggiornamento: 3 mar 2014, 10:06

-Modified the shading of the weapon
-Tweaked the exponent map to give the wooden areas a tighter shine and the metal areas more variety of light exposure
-Reduced global phong intensity

Aggiornamento: 3 mar 2014, 0:01