Left 4 Dead 2

Left 4 Dead 2

KS-23
Viser 1–5 av 5 bidrag
Oppdatering: 18. des. 2014 @ 23.10

Removed unnecessary channels to reduce space

Oppdatering: 3. mars 2014 @ 21.33

This should hopefully be the last update.
-Smoothened the model's verticies
-Added a flashlight to the world model
-Adjusted particle adjustments
-Adjusted phong settings
-Adjusted Exponent, Specular and Phong textures

Oppdatering: 3. mars 2014 @ 15.29

-Further tweaks to the phong shading
-Adjusted envmap properties
-Adjusted Exponent, Specular and Phong textures.

Oppdatering: 3. mars 2014 @ 10.06

-Modified the shading of the weapon
-Tweaked the exponent map to give the wooden areas a tighter shine and the metal areas more variety of light exposure
-Reduced global phong intensity

Oppdatering: 3. mars 2014 @ 0.01