Garry's Mod
NPC Weapons - Base
Εμφάνιση 11-20 από 25 καταχωρίσεις
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Ενημέρωση: 28 Αυγ 2020 στις 1:24

Yet more updated comments.

Ενημέρωση: 28 Αυγ 2020 στις 1:17

Update more comments.

Ενημέρωση: 28 Αυγ 2020 στις 0:46

Add more comments, make some comments less ambiguous.

Ενημέρωση: 28 Αυγ 2020 στις 0:29

Add built in support for delayed shell ejection and delayed sounds after firing (AWP and Scout bolting, shotgun racking)

Organize all the SWEP configuration values into categories and add comments, make it cleaner and easier to read.

Ενημέρωση: 27 Αυγ 2020 στις 23:28

Add additional debug overlays ("developer 1") for displaying muzzle position and damage+distance+dropoff.

Use more efficient distance calculation when determining muzzleposition.

Update explanatory comments.

Ενημέρωση: 27 Αυγ 2020 στις 5:40

Update random weapon base class with comments plus an example.

Ενημέρωση: 27 Αυγ 2020 στις 5:20

Allow controlling whether to aim for the head vs the body for all classes, including players.

Ενημέρωση: 27 Αυγ 2020 στις 4:40

Add support for decals on the impact point defined with SWEP.ImpactDecal

Ενημέρωση: 27 Αυγ 2020 στις 3:13

Set more EffectData variables on basic muzzleflash and shell eject effects.

Add support for changing scale, magnitude, and radius of basic muzzleflash and shell eject effects.

Ενημέρωση: 26 Αυγ 2020 στις 23:05

Updated comments in weapon base.