Garry's Mod

Garry's Mod

NPC Weapons - Base
Näytetään 11–20 / 25
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Päivitys: 28.8.2020 klo 1.24

Yet more updated comments.

Päivitys: 28.8.2020 klo 1.17

Update more comments.

Päivitys: 28.8.2020 klo 0.46

Add more comments, make some comments less ambiguous.

Päivitys: 28.8.2020 klo 0.29

Add built in support for delayed shell ejection and delayed sounds after firing (AWP and Scout bolting, shotgun racking)

Organize all the SWEP configuration values into categories and add comments, make it cleaner and easier to read.

Päivitys: 27.8.2020 klo 23.28

Add additional debug overlays ("developer 1") for displaying muzzle position and damage+distance+dropoff.

Use more efficient distance calculation when determining muzzleposition.

Update explanatory comments.

Päivitys: 27.8.2020 klo 5.40

Update random weapon base class with comments plus an example.

Päivitys: 27.8.2020 klo 5.20

Allow controlling whether to aim for the head vs the body for all classes, including players.

Päivitys: 27.8.2020 klo 4.40

Add support for decals on the impact point defined with SWEP.ImpactDecal

Päivitys: 27.8.2020 klo 3.13

Set more EffectData variables on basic muzzleflash and shell eject effects.

Add support for changing scale, magnitude, and radius of basic muzzleflash and shell eject effects.

Päivitys: 26.8.2020 klo 23.05

Updated comments in weapon base.