Space Engineers

Space Engineers

Block Restrictions
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Mis à jour le : 9 déc. 2020 à 15h48

  • Admins must now also have Enable Creative Tools checked in order to be exempt from Player settings
  • Config files are now prefaced with the world name in the local storage folder to allow per-game settings

Mis à jour le : 4 déc. 2020 à 12h43

  • Removed left over debug output

Mis à jour le : 3 déc. 2020 à 21h58

  • Added support for mods to add a default restriction setting for blocks
  • Blocks that have AllowForPlayer set to False are now hidden in the G-Menu
  • Updated network code to use Keen's new methods
  • Organized mod files

Mis à jour le : 1 sept. 2020 à 20h16

  • Fixed issue with grid merges and splits messing with grid block counts
  • Fixed issue with faction changes not forcing updates with associated player blocks

Mis à jour le : 14 mai 2020 à 8h02

  • Fixed potential error when checking if a grid is marked for closing
  • Connecting via Landing Gear is no longer considered a merge by the mod
  • Removed left over debug output

Mis à jour le : 21 avr. 2020 à 12h35

  • Added a hud message to notify players when the place an illegal block
  • Fixed the creative mode check when playing in single player mode

Mis à jour le : 20 avr. 2020 à 15h10

  • Removed debug output remnant (on grid closing message)
  • Fixed Static Only checks to properly remove blocks (was doing opposite of what it should)

Mis à jour le : 20 avr. 2020 à 11h09

  • Added per-player, per-grid, and per-faction block count settings

Mis à jour le : 9 avr. 2020 à 19h03

  • Initial release!

Mis à jour le : 9 avr. 2020 à 10h52