Left 4 Dead 2
Water
กำลังแสดง 1-10 จาก 19 รายการ
< 1  2 >
อัปเดต: 5 ต.ค. @ 10: 28pm
โดย Henrietta

$flashlighttint value all set to 0.01

อัปเดต: 4 ก.พ. @ 7: 50am
โดย Henrietta

อัปเดต: 7 ม.ค. @ 11: 12am
โดย Henrietta

อัปเดต: 26 ต.ค. 2024 @ 5: 12pm
โดย Henrietta

Changed some sewer/dirty ish looking water to be more green. Fucked around with fog distance.

อัปเดต: 10 ส.ค. 2023 @ 8: 35pm

Added more underwater clarity. I forgot a few last time I tried to do that.

Added Bridge_Water, which I think is used for Tank Challenge. I'm not sure if it's used for official maps.

อัปเดต: 27 มิ.ย. 2023 @ 7: 42pm

No Entity Reflection because it will SINK the entire fucking sun into the ground level.

As the Bauhaus said: The Sky's Gone Out

อัปเดต: 29 พ.ค. 2023 @ 9: 54pm

อัปเดต: 29 พ.ค. 2023 @ 9: 29pm

Added ruralwater_drainage_pretty, airport_water_lowend, and water_cheap_c6.

Changed flowmap for C5 waters to use those of C4, cause C5 water looked like ass on the surface.
Colors of C6 water is also adjusted to be closer to C4 water.

I honestly think Hard Rain waters look the best.

อัปเดต: 14 ก.พ. 2023 @ 7: 48am

Made C5 waters less blue.

Made C5 waters have very transparent underwater fog.

อัปเดต: 16 พ.ย. 2022 @ 8: 06pm

Removed the entity reflection though $reflectskyboxonly 1 should have disabled it anyway. idk.